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Thread: change iGO8 spalsh screen?

  1. #1
    eskro's Avatar
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    change iGO8 spalsh screen?

    hi guys!

    i dunno why this time but,

    im trying to change my iGO8 splash screen and,

    using my new loading.bmp image

    i placed it in my branding.zip & also in my data.zip

    overwriting when asked...

    but when launching iGO8,

    its still my old image appearing O.O

    uhm, what to do?


    thanks!

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    Re: change iGO8 spalsh screen?

    Hi eskro,
    have you well copied the loading.bmp image in the folder for your display (320x240/ 480x272/ 240x320 or other) ?

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    Re: change iGO8 spalsh screen?

    yes!


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    Re: change iGO8 spalsh screen?

    You can try an alternative method :

    1. leave "data.zip" and "branding.zip" as they are, and just create a new folder in the iGO root folder and name it "ui_igo8"
    2. create a new subfolder in this new created folder "ui_igo8" and name it "240_320" - exemple for a display 240x320
    3. Create a "loading.jpg" file with your resolution display or convert your BMP to JPG, and put it in the SD/Igo/ui_igo8/240_320
    4. create a "loadingprogressbar.jpg" that looks like a ribbon with a resolution of 120x10 - (or search one on Google) // Optional
    5. adds in your "sys.txt" file found on the Igo root folder the following lines:

    [loading]
    show_statustext=0
    show_progressbar=1
    progressbar_x= 130
    progressbar_y=230
    loading_bmp="loading.jpg"
    loading_progressbar="loadingprogressbar.jpg"

    6. turn on iGO and after splash screen is shown you will figure out what the loading bar position is, if needed just adjust its location changing the progressbar_x and progressbar_y values in "sys.txt".
    Hope it helps you!
    Last edited by mytheuzen; 14th June 2012 at 12:30.

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    baz
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    Re: change iGO8 spalsh screen?

    oooooooops
    Last edited by baz; 15th June 2012 at 01:48. Reason: delete

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    Re: change iGO8 spalsh screen?

    is not working,when starting program always show this message "failed to open file ui_igo8/800x480/loading.bmp ...in BRANDING/ui_igo8/800x480 replace loading.bmp with my bmp pictures 800x 480 and is not working,help please!!

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    Re: change iGO8 spalsh screen?

    Quote Originally Posted by milos0322 View Post
    is not working,when starting program always show this message "failed to open file ui_igo8/800x480/loading.bmp ...in BRANDING/ui_igo8/800x480 replace loading.bmp with my bmp pictures 800x 480 and is not working,help please!!
    In iGo, images are 24 bit BMP compressed, for example uses MioMap_IGO_BMP_Tool.
    Last edited by mytheuzen; 16th June 2012 at 09:42.

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    baz
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    Re: change iGO8 spalsh screen?

    Quote Originally Posted by milos0322 View Post
    is not working,when starting program always show this message "failed to open file ui_igo8/800x480/loading.bmp ...in BRANDING/ui_igo8/800x480 replace loading.bmp with my bmp pictures 800x 480 and is not working,help please!!
    Yuburh Tuggly has devised a new way if adding a custom made splash screen to your program. It is easy and it really dresses up the start and exit screens to your satisfaction. Thanks Yuburh.

    One of the 'features' lost along the way in Primo is the ability to have both a separate loading AND exiting screen (Primo 2 and others ignore 'exiting.bmp').
    Now you can have both and customize them as you please without having to edit either branding.zip or data.zip...just follow the steps below.

    1) Create your custom loading.bmp and exiting.bmp. Both must be exactly (in pixels) the size of your screen resolution (800x480, 480x272, 320x240, etc). You can use any graphics editor you like, but the resulting images must be sized precisely to your resolution size, be in 24 bit color depth, and saved as standard "Windows" bmp format. In KB size, the images must be exactly this: 320x240 = 225 KB, 480x272 = 382 KB, 800x480 = 1.09 MB. If, after creating/editing/saving, your files are not these KB sizes, you have done something wrong and must start again.

    2) Rename your saved loading.bmp to loading.jpg...note: do NOT convert the image to JPG, just rename the file!
    2a) Rename your saved exiting.bmp to loading.bmp.

    3) Go to your main {Primo2} folder on your device or SD card.
    3a) If there is not already a folder in the root named UI_IGO9, create it...upper or lower case is irrelevant.
    3b) Inside the ui_igo9 folder should be a folder with your resolution size (480_272, 800_480, or 320_240). If this subfolder is not already present, create it...the underscore "_" between the numbers is significant, and no spaces. Inside the resolution size folder should be a subfolder named skin_night...if this subfolder does not exist, create it.
    3c) The resulting folder structure should look like this:
    Primo2 (or whatever your main Primo folder is named)
    >ui_igo9
    >>480_272 (or whatever your resolution is)
    >>>skin_night

    4) Copy your saved loading.jpg and loading.bmp files to both the 480_272 (or whatever your resolution is) and the skin_night subfolders

    5) Open your existing sys.txt file in a plain text editor and add these lines:
    [loading]
    loading_bmp="loading.jpg"

    5a) Save your sys.txt.

    6) Start Primo, you should see your new loading screen.
    7) Exit Primo, you should see your new exiting screen.


    If you don't see your new custom screens (either and both), you have done something wrong...review the steps.
    If you are sure that you have followed the steps exactly, and you are still not seeing your custom loading/exit screens, you may be using some kind of customized data.zip and/or branding.zip that makes normal editing/operation more difficult or impossible.

    These instructions are also located here:
    Get-Primo-2.0-Build-9.6.5.211211-Torrent

    PS. This method to get both loading and shutdown screens works only on Primo (2.0 definitely, 1.2 maybe). Primo can 'understand' the JPG extension and/or use *.jpg graphics files. Earlier versions of iGo software may not (and this method could result in a startup error/failure on iGo8 and others).

    NT

    Last edited by Yurbuh Tuggly; 05-18-2012 at 07:30 PM. Reason: Clarification

    But that's just my opinion..I could be wrong.

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