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Thread: Gurjon is off the net, forever?

  1. #1
    Epy35 is offline Private
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    Unhappy Gurjon is off the net, forever?

    I just wanted to get gurjon skin for primo 1.1 480-272.
    This what I found: My account was suspended for unknown reasons to me.
    Hosting provider did not answer to my questions why the site was closed.

    Great lost.
    Can anybody tell me where I can find the skin for primo 1.1

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    matty538 is offline Command Sergeant Major
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    Re: Gurjon is off the net, forever?

    have you checked in the primo thread, it was posted there.

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    $t0rm is offline Banned
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    Re: Gurjon is off the net, forever?

    I think this is it? rar file so uncompress (to 2 files) but leave the day and night zip as is just add to you skin folder
    Enjoy

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    Re: Gurjon is off the net, forever?

    ONLY FOR PRIMO 1.1

    ****** GJA 2.15 - 2010.09.14 ******

    1. Added automatic deletion of *.prl files in the "save" folder. Nobody knows for what they exists, but by deleting them we have less garbage
    For this feature please download new "utility.rar" package.

    2. Added new "white" and "black" colors for objects' font.

    3. Added customization of "OTHER" map provider name.
    To set provider name for your needs just please add to the sys.txt:

    [mapchanger]
    map_ot="Map Provider Name"

    4. Big technical repairing (found bugs fixed, sound system reworked).


  5. #5
    jerryh's Avatar
    jerryh is offline Private
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    Re: Gurjon is off the net, forever?

    Gurjon is still running
    See
    Latest version for Primo is 2.16 (Primo 1.1 with Green Routing)

    The official versions are for 480x272 and 800x480

    Download Links/Instructions:
    Code:
     
    Fullpack 480x272:
    http://rapidshare.com/files/422485425/GJA_v2.16_480x272_FullPack.rar
    
    Fullpack 800x480:
    http://rapidshare.com/files/422533773/GJA_v2.16_800x480_FullPack.rarBrought to you by v0id & Sylar
    
    
    Mirrors:
    
    Fullpack 480x272:
     http://www27.zippyshare.com/v/80800807/file.html
     http://depositfiles.com/files/ak9dtkta9
     http://ul.to/wmruie
    
    Fullpack 800x480:
     http://www12.zippyshare.com/v/69666563/file.html
     http://depositfiles.com/files/46ii538fx
     http://ul.to/tsll10
    
    
    
    Changelog:
     
    v2.16
    1. Added "Village" quick button to the "Home" and "Work" buttons
    2. Technical repairs
    
    Fullpack contains addons and all needed files to the skin correct working (day and night skins, Utility folder, color schemes, external Mapchanger, sources for direct use without skin installation).
    Just unpack all to the correct places:
     
    Skin files goes to the content/skin folder. Or if you prefer to use source - unpack _skin_source.rar (ui_igo9 folder) to the Primo root directory. In this case skin files not needed.
    utility - copy to the Primo root. Utility folder contains internal mapchanger, panic and clearsave scripts. To correct work *.ini files must be edited for your system environment.
    Optional:
    Scheme - copy to content/scheme
    bluetooth unpack to the root Primo root directory (only if you using this method of BT control).
    External MapChanger - unpack to any place, if you are going to use it at all. Edit mapchanger.ini file for correct work.

    I also have adapted versions of 2.16 for 480x234 and for 320x240
    The 480x234 version was based on the Data Zip by Raf04 version 1b and the 320x240 Version by Lucca Version 2.1
    Last edited by jerryh; 5th October 2010 at 09:55. Reason: Links added

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    Re: Gurjon is off the net, forever?

    Quote Originally Posted by jerryh View Post
    Gurjon is still running


    I also have adapted versions of 2.16 for 480x234 and for 320x240
    The 480x234 version was based on the Data Zip by Raf04 version 1b and the 320x240 Version by Lucca Version 2.1

    Could you put up a link for the 320x240 version, Thanks for everyones effort.

    marty999

  7. #7
    jerryh's Avatar
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    Re: Gurjon is off the net, forever?

    Here is my adaptation of Gurjon's 2.16 skin for 320x240 resolution
    It was developed and tested using Lucca versions 2 and 2.1 Data.Zips for Primo 1.1
    It builds upon my work on 2.15 and has many more technical fixes

    Code:
    http://www.megaupload.com/?d=QTOLSK8A
    OR
    http://www.fileserve.com/file/HBhVq4n
    
    I might add that these are the same links I posted at Mobilepassion so they may not last long!
    Enjoy!

    jerryh
    Last edited by jerryh; 6th October 2010 at 00:51. Reason: Links updated. Minor error correctedi

  8. #8
    jerryh's Avatar
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    Re: Gurjon is off the net, forever?

    For those of you that are not aware, here is the latest Gurjon release (2.18) from Gurjon & Arkoko for Primo 1.1 with Green Routing:

    At the bottom of this post, I have also added some adaptations of mine for other screen resolutions:

    More Info:
    Code:
     
    http://www.gurjon.com
    Download Links/Instructions:
    Code:
    Fullpack 480x272:
    http://www.rapidshare.com/files/425931971/GJA_v2.18_480x272_FullPack.rar
    Fullpack 800x480:
    http://www.rapidshare.com/files/425971815/GJA_v2.18_800x480_FullPack.rar
    Mirrors:
    Code:
    Fullpack 480x272:
    http://www.multiupload.com/DZLK2FEZJQ
    Fullpack 800x480:
    http://www.multiupload.com/ZWWMQS5MDW
    Changelog:
    Code:
     
    v2.18
    1. Added ability to backup SAVE directory. For more information please read !README_backup.txt file in the utility folder.
    2. Added ability to select Junction size - standard/mini/micro.
    3. Added ability to adjust the transparency of the Junction.
    4. Added ability to join the remaining distance with the new input values to the Petrol Reminder.
    5. Technical repairs.
    
    v2.17
    1. Added ability for moving "Bluetooth" and "Mapchanger" buttons to the "Main Screen menu".
    2. Added ability for displaying the number of TMC events (significant and total) on the TMC button.
    3. Added feature "Petrol Reminder".
    The idea is that the second trip computer is almost never used. So we decided to do "Petrol Reminder" on it.
    Working principle is that you type the hyphotetical driving distance, or encapsulated litres of fuel
    (which will be translated into kilometres). Petrol station POI visibility will turn off automatically.
    By expiration of distance you will get a visual and/or voice warning that you need to refuel and the
    visibility of gas stations POI will be automatically restored.
    The short tap on the reminder button will be give the following choices:
    data entry or a list of nearby gas stations.
    The long tap will jump to the setup of the "Petrol Reminder".
    
    Answers to the anticipating questions:
    1. Reserve of the fuel or distance - while entering the data subtract the amount of reserving fuel or distance.
    Say, have filled 20 litres, want to reserve 5 litres. So, enter 15 litres. Same with the distance.
    2. Visibility of 3D gas stations doesn't turn off, as they are 3D buildings, not POIs.
    3. Gallons are not currently implemented. Maybe this feature will be added on request ...
    
    About settings.
    "Always show button in cockpit" -> Always show the button in the cockpit. If checkbox unchecked, then the
    button will be visible only after a warning. That is, when the tank is empty.
    "Show last input value" -> Remember your last entered values.
    "Switch petrol station POI visibility" -> Automatic control of gas stations POI visibility.
    If checkbox unchecked, then POI visibility setiing is not changed.
    "Fuel economy" -> This is the average fuel consumption, it is taken from your values in "Green Routing".
    A tap to this field will jump to the "Green Routing", where you can change the fuel consumption.
    During entering amount of fuel, three options of the fuel consumption mode can be selected: Urban/Rural/Average.
    
    3. Modified Equalizer and Tone screens.
    4. Technical repairs
    
    Fullpack contains addons and all needed files to the skin correct working (day and night skins, Utility folder, color schemes, external Mapchanger, sources for direct use without skin installation).
    Just unpack all to the correct places:
     
    Skin files goes to the content/skin folder. Or if you prefer to use source - unpack _skin_source.rar (ui_igo9 folder) to the Primo root directory. In this case skin files not needed.
    utility - copy to the Primo root. Utility folder contains internal mapchanger, panic and clearsave scripts. To correct work *.ini files must be edited for your system environment.
    Optional:
    Scheme - copy to content/scheme
    bluetooth unpack to the root Primo root directory (only if you using this method of BT control).
    External MapChanger - unpack to any place, if you are going to use it at all. Edit mapchanger.ini file for correct work.

    Language files:
    Code:
     
    http://ggn.0adz.com/download/index.php?dir=LANG/
    Utility files:
    Code:
     
    http://ggn.0adz.com/download/index.php?dir=OTHER/
    ----------------------
    I have also adapted versions of the above for 320x240 based on Lucca'a Version 2.2 Zip and for 480x234 screens based on Raf04 version 1b Zip.
    Available here
    Code:
    320x240
    http://www.megaupload.com/?d=5EE4R7KU
    OR
    http://www.fileserve.com/file/uSHGeJD
    
    480x234
    http://www.megaupload.com/?d=F2NQB60I
    OR
    http://www.fileserve.com/file/eY3aXYf
    Enjoy!

    jerryh
    Last edited by jerryh; 22nd October 2010 at 23:03.

  9. #9
    baz
    baz is offline Lance Corporal
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    Re: Gurjon is off the net, forever?

    The 480x234 does not work without the green routing data.zip and I don't think there is a 480x234 green routing data.zip available. I haven't seen one.
    Last edited by baz; 23rd October 2010 at 07:44.

  10. #10
    jerryh's Avatar
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    Re: Gurjon is off the net, forever?

    Raf04 published his Data.Zip for Primo 1.1 with Green Routing for 480x234 screens on 26 August.
    Latest version is 1b and the post that I obtained a copy from was last edited on 4 October.
    See Here
    Code:
    The original post is on Sylar's forum where you will also find the Gurjon skins and my modifications
    
    http://www.megaupload.com/?d=QWJHBPZM
    OR
    http://www.file-upload.net/download-2866846/datra.rar.html
    I can assure you that I would not have been able to create the adaptation of the Gurjon code without the Zip file. The fact you have not seen it does not mean it does not exist

    jerryh
    Last edited by jerryh; 23rd October 2010 at 17:35.

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